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DarkvisionSource PRPG Core Rulebook pg. 264 School transmutation; Level alchemist 2, antipaladin 2, arcanist 2, hunter 3, investigator 2, medium 2, occultist 2, psychic 2, ranger 3, redmantisassassin 2, sorcerer 2, wizard 2CastingCasting Time 1 standard action Components V, S, M (either a pinch of dried carrot or an agate)EffectRange touch Target creature touched Duration 1 hour/level Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionThe subject gains the ability to see 60 feet even in total darkness. Darkvision is black and white only but otherwise like normal sight.
Darkvision can be made permanent with a permanency spell. Darkvision, CommunalSource Ultimate Combat pg. 226 School transmutation; Level alchemist 3, antipaladin 3, arcanist 3, hunter 4, investigator 3, occultist 3, psychic 3, ranger 4, redmantisassassin 3, sorcerer 3, wizard 3CastingCasting Time 1 standard action Components V, S, M (either a pinch of dried carrot or an agate)EffectRange touch Targets creatures touched Duration 1 hour/level Saving Throw Will negates (harmless); Spell Resistance yes (harmless)DescriptionThis spell functions like darkvision, except you may divide the duration in 1-hour intervals among the creatures touched. Darkvision, GreaterSource Ultimate Magic pg. 216 School transmutation; Level alchemist 4, antipaladin 4, arcanist 4, hunter 4, investigator 4, medium 4, occultist 4, psychic 4, ranger 4, redmantisassassin 4, sorcerer 4, wizard 4CastingCasting Time 1 standard action Components V, S, M (either a pinch of dried carrot or an agate)EffectRange touch Target creature touched Duration 1 hour/level Saving Throw will negates (harmless); Spell Resistance yes (harmless)DescriptionThis spell functions as darkvision, except the target’s darkvision has a range of 120 feet.
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