Fiendish WrathSource Plane-Hopper's Handbook pg. 13 School enchantment (compulsion) [emotion, mind-affecting]; Level alchemist 3, arcanist 4, bard 3, bloodrager 3, investigator 3, mesmerist 3, psychic 4, skald 3, sorcerer 4, summoner 3, summoner (unchained) 3, witch 4, wizard 4CastingCasting Time 1 standard action Components V, SEffectRange medium (100 ft. + 10 ft./level) Target one willing living creature per 3 levels, no two of which can be more than 30 ft. apart Duration concentration + 1 round/level (D) Saving Throw none; Spell Resistance yesDescriptionEach affected creature flies into a combat frenzy. The target gains a +2 morale bonus to Strength and Constitution, and a +1 morale bonus on Will saves. If an affected creature strikes an enemy with two claw attacks or two unarmed strikes while in this frenzy, it can use the rend ability, dealing an additional amount of damage equal to its claw or unarmed strike damage plus 1-1/2 times its Strength bonus.
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