Flash FireSource Ultimate Combat pg. 230 School transmutation; Level arcanist 3, redmantisassassin 3, sorcerer 3, witch 3, wizard 3CastingCasting Time 1 standard action Components V, S, M (a pinch of powdered fool’s gold)EffectRange close (25 ft. + 5 ft./2 levels) Target 1 firearm Duration instantaneous Saving Throw Will negates (object), see text; Spell Resistance yes (object)DescriptionThe firearm fires with a blinding flash, even if the firearm is not currently loaded. Every creature within 15 feet of the creature carrying the weapon must succeed at a Fortitude save or be blinded for 1d4 rounds. The creature carrying the firearm takes a –4 penalty on this saving throw. If the firearm is loaded, the ammunition is wasted.
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