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Fox's CunningSource PRPG Core Rulebook pg. 286 School transmutation; Level alchemist 2, arcanist 2, bard 2, investigator 2, medium 2, psychic 2, redmantisassassin 2, skald 2, sorcerer 2, summoner 2, summoner (unchained) 2, wizard 2CastingCasting Time 1 standard action Components V, S, M/DF (hairs or dung from a fox)EffectRange touch Target you Duration 1 min./level Saving Throw Will negates (harmless); Spell Resistance yesDescriptionThe target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the usual benefits to Intelligence-based skill checks and other uses of the Intelligence modifier. Wizards (and other spellcasters who rely on Intelligence) affected by this spell do not gain any additional bonus spells for the increased Intelligence, but the save DCs for spells they cast while under this spell's effect do increase. This spell doesn't grant extra skill ranks. Fox's Cunning, MassSource PRPG Core Rulebook pg. 286 School transmutation; Level arcanist 6, bard 6, psychic 6, skald 6, sorcerer 6, summoner 4, summoner (unchained) 6, wizard 6CastingCasting Time 1 standard action Components V, S, M/DF (hairs or dung from a fox)EffectRange close (25 ft. + 5 ft./2 levels) Target one creature/level, no two of which can be more than 30 ft. apart Duration 1 min./level Saving Throw Will negates (harmless); Spell Resistance yesDescriptionThis spell functions like fox's cunning, except that it affects multiple creatures.
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