Mark of SpiteSource Heroes from the Fringe pg. 23 School necromancy; Level arcanist 3, mesmerist 2, psychic 3, sorcerer 3, witch 3, wizard 3CastingCasting Time 1 standard action Components V, S, M (a drop of blood)EffectRange close (25 ft. + 5 ft./2 levels) Target one living creature Duration 1 round/level Saving Throw Fortitude negates; Spell Resistance yesDescriptionHalf-drow take substantial pains to ensure their enemies’ defeat. You must succeed at a ranged touch attack to place your mark on the victim. While the mark remains, you may injure yourself as a standard action, dealing a number of points of damage equal to 1d8 plus your Strength modifier. The recipient of the mark automatically takes twice the amount of damage that you deal to yourself, bypassing any damage reduction, immunities, or resistances.
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