Oneiric HorrorSource Occult Adventures pg. 179 School illusion (phantasm) [mind-affecting]; Level arcanist 3, bard 2, medium 1, mesmerist 2, psychic 2, skald 2, sorcerer 3, wizard 3CastingCasting Time 1 standard action Components V, SEffectRange medium (100 ft. + 10 ft./level) Target one living creature Duration 1 round/level (D) Saving Throw Will negates; Spell Resistance yesDescriptionYou cause the subject to believe it is being attacked by a creature out of its nightmares. Each round, the subject makes a full-attack action against the creature. A flying creature can still attempt a Fly check to hover. Each round on its turn after making a full attack against the imaginary creature, the subject can attempt a new saving throw to end the effect. The subject is fatigued for 1 minute after the spell ends. Oneiric Horror, GreaterSource Occult Adventures pg. 179 School illusion (phantasm) [mind-affecting]; Level arcanist 5, bard 4, medium 2, mesmerist 3, psychic 4, skald 4, sorcerer 5, wizard 5CastingCasting Time 1 standard action Components V, SEffectRange medium (100 ft. + 10 ft./level) Target one living creature Duration 1 round/level (D) Saving Throw Will negates, Fortitude negates, see text; Spell Resistance yesDescriptionThis spell functions as oneiric horror except each round the subject fails its Will save, it takes 1 point of Strength damage, and after the spell ends, the subject must succeed at a Fortitude save or be fatigued for a number of minutes equal to the number of rounds spent under the spell’s effect.
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