Prosperous RoomSource Quests and Campaigns pg. 29 School enchantment; Level arcanist 3, bard 3, skald 3, sorcerer 3, wizard 3CastingCasting Time 1 day
Components V, S
EffectRange touch
Target room you own; see text Duration 1 day/level (D)
Saving Throw none; Spell Resistance yes
DescriptionThe targeted room is enchanted to have magical appeal for
customers, an increase in the workflow of its employees, or the
generation of additional materials to work with. While this spell
is in effect, the targeted room produces 1 more Goods, Labor,
Influence, or Magic than it already does. If the room produces
multiple types of capital, it produces an additional capital of
each type. If the room generates gp, it generates 25% more.
Only the capital that the room normally generates increases—
rooms that do not already generate Magic, for instance, do not
generate Magic because of this spell.
While this spell is in effect, neither you nor your allies can
further interact with the affected room or the spell’s effects
immediately end. You cannot spend downtime actions to run
a business with a room that is affected by this spell, though
any employees or workers that operate within the room may
continue to do so normally.
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