Recoil FireSource Ultimate Combat pg. 241 School transmutation; Level arcanist 2, redmantisassassin 2, sorcerer 2, witch 2, wizard 2CastingCasting Time 1 standard action Components V, S, M (hoof shavings from a mule)EffectRange close (25 ft. + 5 ft./2 levels) Target 1 firearm Duration instantaneous Saving Throw Will negates (object); Spell Resistance yes (object)DescriptionThe target firearm suddenly fires of its own volition, even if it is unloaded, generating a recoil so great that the wielder or carrier of the firearm must scramble to hold onto it and becomes flat-footed until the start of his next turn. If the wielder is already flat-footed, he is instead knocked prone. If the firearm was loaded, that ammunition is wasted.
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