Redcap's TouchSource Heroes from the Fringe pg. 18 School transmutation; Level antipaladin 4, arcanist 6, bloodrager 4, druid 6, hunter 4, ranger 4, shaman 6, sorcerer 6, witch 6, wizard 6CastingCasting Time 1 standard action Components V, S, M (1 ounce of blood)EffectRange touch Target one non-magical hat touched Duration 1 minute/level (D) Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)DescriptionYou infuse the target with the blood used as a material component, imparting malicious power. As long as the hat is worn (occupying the wearer’s head slot as though it were a magic item), it grants its wearer a +2 bonus on damage rolls and causes the wearer to regain 1d4 hit points whenever they deal the killing blow to a living creature.
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