Revealing LightSource Monster Hunter's Handbook pg. 31 School evocation [light]; Level arcanist 2, bard 1, cleric 2, inquisitor 2, medium 1, oracle 2, psychic 2, skald 1, sorcerer 2, warpriest 2, wizard 2CastingCasting Time 1 standard action Components V, S, M/DF (piece of a mirror)EffectRange touch Target object touched Duration 10 minutes/level Saving Throw none; Spell Resistance noDescriptionThe touched object emits a shimmering light (as per light) that causes shadows to shift constantly in a 20-foot radius. Creatures lose any racial bonus on Stealth checks while in the area, and the light suppresses any bonuses on Stealth checks granted by visual camouflage (such as from camouflage nettingUE or the camouflage rogue talentAPG). The unpredictable light patterns also interfere with spells and effects of the pattern subschool, granting all creatures in the area a +2 bonus on saves against such effects.
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