Stumble GapSource Advanced Player's Guide pg. 247 School conjuration (creation); Level arcanist 1, sorcerer 1, wizard 1CastingCasting Time 1 standard action Components V, S, F (miniature shovel costing 10 gp)EffectRange close (25 ft. + 5 ft./2 levels) Effect see text Duration 1 round + 1 round/level Saving Throw Reflex partial; Spell Resistance no DescriptionYou create a shallow extradimensional hole perfectly sized to trip anyone who steps within it. This hole occupies a single 5-foot square with a depth of six inches. Any creature occupying the square when you first create the hole, or who later steps into the square containing the hole, must make a Reflex saving throw to avoid falling prone in an adjacent square and taking 1d6 points of damage. A creature that makes its saving throw still stumbles ever so slightly and takes a –1 penalty on all rolls and checks for 1 round. The spell has no effect on creatures adjacent to the square containing the hole.
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