Telekinetic ManeuverSource Occult Adventures pg. 188 School transmutation; Level arcanist 4, magus 4, psychic 3, sorcerer 4, spiritualist 4, wizard 4CastingCasting Time 1 standard action Components V, SEffectRange close (25 ft. + 5 ft./2 levels) Target one creature Duration concentration (up to 1 round/level) Saving Throw none; Spell Resistance yesDescriptionThis spell functions as telekinesis, but it can be used only to perform a bull rush, disarm, drag, grapple (including pin), reposition, steal, or trip combat maneuver.
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