| Source Occult Adventures pg. 188 Telekinetic Maneuver
School transmutation; Level arcanist 4, magus 4, psychic 3, sorcerer 4, spiritualist 4, wizard 4
 CastingCasting Time 1 standard actionComponents V, S
 EffectRange close (25 ft. + 5 ft./2 levels)Target one creature
 Duration concentration (up to 1 round/level)
 Saving Throw none; Spell Resistance  yes
 DescriptionThis spell functions as telekinesis, but it can be used only to perform a bull rush, disarm, drag, grapple (including pin), reposition, steal, or trip combat maneuver. |