Tidal SurgeSource Ultimate Wilderness pg. 237 School conjuration (creation) [water]; Level druid 5, hunter 5, shaman 5CastingCasting Time 1 standard action Components V, SEffectRange 30 ft. or 60 ft.; see text Area cone-shaped burst or line; see text Duration instantaneous Saving Throw Reflex half; Spell Resistance noDescriptionIf you cast tidal surge on land, you create an onrushing surge of water 10 feet high in a 30-foot cone that deals 1d6 points of bludgeoning damage for every 2 caster levels you have (maximum 10d6 at 20th level) and extinguishes all nonmagical fires in the area. Magical fire effects in the area of a tidal surge are affected as if you had cast dispel magic. In addition to taking damage, creatures that fail their Reflex saves are pushed 1d4×5 feet away from you, and Medium or smaller creatures are also knocked prone.
If you cast this spell in or on a body of water at least 30 feet across, you can shape the spell either as the cone described above or as a 60-foot line. In either shape, the water deals 1d10 points of bludgeoning damage for every 2 caster levels you have in addition to pushing away creatures that fail their Reflex saves.
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