Detect UndeadSource PRPG Core Rulebook pg. 269 School divination; Level alchemist 1, arcanist 1, cleric 1, inquisitor 1, investigator 1, medium 1, mesmerist 1, oracle 1, paladin 1, psychic 1, shaman 1, sorcerer 1, spiritualist 1, warpriest 1, wizard 1CastingCasting Time 1 standard action Components V, S, M/DF (earth from a grave)EffectRange 60 ft. Area cone-shaped emanation Duration concentration, up to 1 min./level Saving Throw none; Spell Resistance noDescriptionYou can detect the aura that surrounds undead creatures. The amount of information revealed depends on how long you study a particular area.
1st Round: Presence or absence of undead auras.
2nd Round: Number of undead auras in the area and the strength of the strongest undead aura present. If you are of good alignment, and the strongest undead aura's strength is overwhelming (see below), and the creature has HD of at least twice your character level, you are stunned for 1 round and the spell ends.
3rd Round: The strength and location of each undead aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.
Aura Strength: The strength of an undead aura is determined by the HD of the undead creature, as given on the table below.
Lingering Aura: An undead aura lingers after its original source is destroyed. If detect undead is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power, as given on the table below.
HD | Strength | Lingering Aura Duration | 1 or lower | Faint | 1d6 rounds | 2-4 | Moderate | 1d6 minutes | 5-10 | Strong | 1d6 x 10 minutes | 11 or higher | Overwhelming | 1d6 days |
Each round, you can turn to detect undead in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it. Undeath SenseSource Potions and Poisons pg. 18 School divination; Level alchemist 2, arcanist 2, cleric 2, inquisitor 2, investigator 2, oracle 2, paladin 2, shaman 2, sorcerer 2, warpriest 2, wizard 2CastingCasting Time 1 standard action Components V, S, M/DF (ashes from an urn)EffectRange touch Target creature touched Duration 10 minutes/level (D) Saving Throw none; Spell Resistance noDescriptionYou grant the target the ability to pick up on the subtle scents and disturbances to the natural order that are specific to the living dead, granting the target the ability to sense the presence of undead creatures. The target is constantly aware of whether there are any undead auras within 60 feet of her in any direction. If at least one undead aura is present, the target can concentrate on the spell’s effects in order to gain more information on the auras present. This functions similarly to detect undead, except the number of rounds of concentration needed to learn about the undead auras is reduced by 1 (1 round to learn the number of auras, and 2 rounds to learn the strength and location of each aura).
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