All Spells | Mythic | Custom Search | Definitions

Adept | Alchemist | Antipaladin | Arcanist | Bard | Bloodrager | Cleric | Druid | Hunter | Inquisitor | Investigator | Magus | Medium | Mesmerist | Occultist | Oracle | Paladin | Psychic | Ranger | Red Mantis Assassin | Sahir-Afiyun | Shaman | Skald | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Warpriest | Witch | Wizard

Occult Rituals


Heroism

Source PRPG Core Rulebook pg. 295
School enchantment (compulsion) [mind-affecting]; Level alchemist 3, arcanist 3, bard 2, bloodrager 3, inquisitor 3, investigator 3, medium 2, psychic 3, skald 2, sorcerer 3, spiritualist 3, summoner 3, summoner (unchained) 3, witch 3, wizard 3

Casting

Casting Time 1 standard action
Components V, S

Effect

Range touch
Target creature touched
Duration 10 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

This spell imbues a single creature with great bravery and morale in battle. The target gains a +2 morale bonus on attack rolls, saves, and skill checks.

Mythic Heroism

Source Mythic Adventures pg. 98
The morale bonus increases to +4 and applies on all checks, attack rolls, saves, and weapon damage rolls. Allies adjacent to the target gain a +4 morale bonus on saves against fear effects.

Augmented (3rd): If you expend two uses of mythic power, the target can attempt one additional attack per round when taking a full attack action (as if using a haste spell). The target can use this additional attack ability a number of times equal to your tier.

Heroism, Greater

Source PRPG Core Rulebook pg. 295
School enchantment (compulsion) [mind-affecting]; Level arcanist 6, bard 5, psychic 6, skald 5, sorcerer 6, spiritualist 6, summoner 5, summoner (unchained) 6, witch 6, wizard 6

Casting

Casting Time 1 standard action
Components V, S

Effect

Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).

Hollow Heroism

Source Ultimate Intrigue pg. 216
School enchantment (compulsion) [mind-affecting, ruse]; Level arcanist 4, bard 3, bloodrager 4, inquisitor 4, medium 3, psychic 4, skald 3, sorcerer 4, spiritualist 4, summoner 4, summoner (unchained) 4, witch 4, wizard 4

Casting

Casting Time 1 standard action
Components V, S

Effect

Range touch
Target creature touched
Duration 10 minutes/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

This spell functions as heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a –2 penalty on attack rolls, saving throws, and skill checks until the spell’s duration ends (no save).

Attempts to identify hollow heroism with a skill check incorrectly identify it as heroism.

Hollow Heroism, Greater

Source Ultimate Intrigue pg. 216
School enchantment (compulsion) [mind-affecting, ruse]; Level arcanist 7, bard 6, psychic 7, skald 6, sorcerer 7, witch 7, wizard 7

Casting

Casting Time 1 standard action
Components V, S

Effect

Range touch
Target creature touched
Duration 1 minute/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

Description

This spell functions as greater heroism, except that you can reverse the spell by issuing a special command as a standard action if you are within medium range (100 feet + 10 feet per caster level) of the target. The target loses the bonuses and instead takes a –4 penalty on attack rolls, saving throws, and skill checks until the spell’s duration ends (no save), increasing to a –8 penalty against fear effects. Additionally, she takes damage equal to your caster level when you reverse the spell.

Attempts to identify greater hollow heroism with a skill check incorrectly identify it as greater heroism.