Sahir-Afiyun Spells
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F This spell has a focus component not normally included in a spell component pouch.
M This spell has a material component not normally included in a spell component pouch.
R Spell requires a requisite religion or race. If religion, spellcaster must worship the listed deity to utilize the spell. If race, the spell might only target members of the listed race (the spell will say this if it does), but often are just the race's guarded secrets. Members of other races can learn to cast them with GM permission.
T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. For 24 hours after the ritual, the caster may prepare spells of the requested deity. The caster may only attune himself to one additional deity at a time.
Y This spell has a Mythic version.
1st-LevelAbjuration Remove Fear: Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.
ConjurationAlleviate Addiction: Ignore the effects of addictions.
Enchantment Confusion, Lesser: One creature is confused for 1 round. SleepY: Puts 4 HD of creatures into magical slumber.
NecromancyNight Blindness: Impair target’s vision as if it were darker. Ray of Sickening: Ray makes subject sickened.
TransmutationPesh VigorM: Increase target’s strength with consumption of pesh.
2nd-LevelConjuration Euphoric CloudM: Fog obscures vision and fascinates living creatures.
Divination AuguryMF: Learns whether an action will be good or bad.
Enchantment Calm Emotions: Calms creatures, negating emotion effects.
NecromancySuffocation, Slow: Overdose someone with pesh, causing them to slowly suffocate.
3rd-LevelEnchantment Deep SlumberY: Puts 10 HD of creatures to sleep.
NecromancyPesh Addiction, Lesser: Force someone to use pesh.
TransmutationContact High: Duplicate a drug’s effects on others. Imbue With Addiction: Target becomes addicted to a drug.
4th-LevelDivination DivinationM: Provides useful advice for specific proposed actions.
Enchantment ConfusionY: Subjects behave oddly for 1 round/level.
Transmutation Absorbing InhalationR: Completely inhale a cloud-like effect, keeping it stored harmlessly in your body.
5th-LevelEnchantment Symbol of SleepM: Triggered rune puts nearby creatures into catatonic slumber.
NecromancyPesh Addiction: As Pesh Addiction, Lesser except it has no HD limit and does not allow a saving throw. Suffocation, Instant: Slay someone through pesh suffocation.
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