Fearsome Spell-Like Ability (Monster)Source Horror Adventures pg. 87 Your spell-like ability induces fear in affected targets.
Prerequisites: Spell-like ability at caster level 6th or higher.
Benefit: Choose one of your spell-like abilities, subject to the restrictions described in this feat. You can use the chosen spell-like ability as a fearsome spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).
When a target takes damage from a fearsome spelllike ability and fails its saving throw against the spell-like ability, it becomes shaken for a number of rounds equal to the spell-like ability’s equivalent spell level. If the spell-like ability doesn’t allow a saving throw, creatures harmed by it can attempt a Will save (against the DC that the spell-like ability would have if it allowed a saving throw) to negate the shaken effect. If the effect of the spell-like ability also causes targets to become shaken and a target fails its saving throw, the duration of the shaken condition caused by this effect stacks with the spell-like ability’s. A fearsome spelllike ability can’t cause a creature to become frightened, even if that creature is already shaken.
You can only select a spell-like ability duplicating a spell with a level less than or equal to 1/2 your caster level (round down) – 2. For a summary, see Table 3–1.
Special: This feat can be taken multiple times. Each time it is taken, you can apply it to a different spell-like ability.
Spell Level | Caster Level1 | Caster Level2 | 0 | 2nd | 4th | 1st | 4th | 6th | 2nd | 6th | 8th | 3rd | 8th | 10th | 4th | 10th | 12th | 5th | 12th | 14th | 6th | 14th | 16th | 7th | 16th | 18th | 8th | 18th | 20th | 9th | 20th | - | 1 Bouncing, disruptive, intensified, lingering, or scarring ability. 2Fearsome, sickening, or traumatic ability.
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