Field RepairSource Ultimate Combat pg. 101 You can repair your broken weapon or armor to serviceability even without the benefits of artisan tools.
Prerequisites: Craft 4 ranks.
Benefit: If you are trained in a Craft skill appropriate to a broken item, you can repair that item with no raw material cost and no penalty on your Craft skill check for using improvised tools. If you spend a day, the item regains 1 hit point plus one-quarter of its original hit points. Alternatively, if the item gained the broken condition because it is a firearm that has misfired or a siege engine that suffered a mishap, or has the broken condition because it has the fragile weapon quality (or some similar quality), you can make a Craft check with the DC it takes to craft that item (see Table 2–2, below). If the check succeeds, the item loses the broken condition.
Normal: Improvised tools impose a –2 penalty on Craft checks. Items require raw materials to repair.
Item | Craft Skill | Craft DC | A weapon with the fragile special quality | Weapon or Bow | Normal DC –5 | One-handed firearm | Firearm | 20 | Two-handed firearm | Firearm | 20 | Siege firearm, heavy | Firearm | 25 | Siege firearm, medium | Firearm | 30 | Siege firearm, light | Firearm | 35 | Ranged siege engine, heavy | Siege Engine | 20 | Ranged siege engine, medium | Siege Engine | 25 |
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