Numbing Blow (Combat)Source Martial Arts Handbook pg. 22 You strike the weapons of your opponents so forcefully that they are unable to quickly recover or counterattack.
Prerequisites: Int 13, Str 13, Combat Expertise, Improved Disarm, Power Attack.
Benefit: Whenever you succeed at a combat maneuver check to disarm an opponent, the opponent must succeed at a Fortitude save (DC = 10 + your base attack bonus) or be hampered by the pain of the blow. For 1 round, if the target of your disarm combat maneuver failed its save, it can’t use the limb or limbs that had been wielding the disarmed weapon to wield a weapon or shield, provide somatic components for spells, or manipulate objects. This is a pain effect.
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