Scarring Spell-Like Ability (Monster)Source Horror Adventures pg. 92 Your spell-like ability leaves mental scars.
Prerequisites: Spell-like ability at caster level 4th or higher.
Benefit: Choose one of your spell-like abilities, subject to the restrictions described in this feat. You can use the chosen spell-like ability as a scarring spell-like ability three times per day (or less, if the ability is normally usable only once or twice per day).
When you use a scarring spell-like ability, a target that fails its saving throw against the spell-like ability takes a –2 penalty on saving throws against emotion and fear effects you create, and a –1 penalty on saving throws against other emotion and fear effects, for the next 24 hours. If the spelllike ability doesn’t allow a saving throw, you can’t choose to enhance it with this feat. Penalties from multiple scarring spell-like abilities don’t stack. This feat can be applied only to spell-like abilities with the emotionUM or fear descriptor.
You can only select a spell-like ability duplicating a spell with a level less than or equal to 1/2 your caster level (round down) – 1. For a summary, see Table 3–1.
Special: This feat can be taken multiple times. Each time it is taken, you can apply it to a different spell-like ability.
Spell Level | Caster Level1 | Caster Level2 | 0 | 2nd | 4th | 1st | 4th | 6th | 2nd | 6th | 8th | 3rd | 8th | 10th | 4th | 10th | 12th | 5th | 12th | 14th | 6th | 14th | 16th | 7th | 16th | 18th | 8th | 18th | 20th | 9th | 20th | - | 1 Bouncing, disruptive, intensified, lingering, or scarring ability. 2Fearsome, sickening, or traumatic ability.
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