Sea Hunter (Combat)Source Advanced Race Guide pg. 195 Your blows knock swimming opponents off balance.
Prerequisites: Combat Expertise, merfolk.
Benefit: When you make a successful melee attack against a swimming target, as a free action you can attempt to knock the target off balance. Treat this as a trip combat maneuver. If you succeed, the target is considered off balance until it recovers its balance, usually by making a Swim check on its turn. This feat has no effect on creatures with a swim speed, those using magic such as freedom of movement, and creatures that can’t be tripped.Source Pathfinder Unchained pg. 130 When you successfully knock a target off balance while using this feat, you can spend up to 5 stamina points to apply a penalty on the target’s Swim checks to recover its balance from the effect equal to the number of stamina points you spent.
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