Name | Prerequisite | Description |
Ability Mastery | Use Magic Device 3 ranks, base Fortitude saving throw bonus +4 | Gain an enhancement bonus to an ability score with a suit of magic armor or transmutation-crafted item |
Compulsion Mastery | Use Magic Device 3 ranks, base Fortitude save bonus +6 | Cast suggestion with an enchantment-crafted item |
Concealment Mastery | Stealth 3 ranks, Use Magic Device 3 ranks, base Fortitude saving throw bonus +3 | Cast invisibility with an illusion-crafted item |
Curative Mastery | Use Magic Device 1 rank, base Fortitude bonus +2 | Cast healing spells with a conjuration-crafted item |
Curse Mastery | Use Magic Device 3 ranks, base Fortitude save bonus +6 | Cast bestow curse with a necromancy-crafted item |
Dispel Mastery | Use Magic Device 3 ranks, base Fortitude save bonus +6 | Cast dispel magic with an abjuration-crafted item |
Energy Mastery | Use Magic Device 1 rank, base Fortitude save bonus +4 | Cast burning hands or lightning bolt with an evocation-crafted item |
Flight Mastery | Use Magic Device 3 ranks, base Fortitude save bonus +6 | Cast fly with a transmutation-crafted item |
Force Shield Mastery | Use Magic Device 3 ranks, base Fortitude saving throw bonus +3 | Cast shield with an abjuration-crafted item |
Illusion Mastery | Use Magic Device 2 ranks, base Fortitude save bonus +4 | Cast minor image with an illusion-crafted item |
Implement Mastery | ImplementsOA class feature, mental focusOA class feature | Treat your implements as magic items of their associated school for Item Mastery feats. |
Racial Item Mastery | Use Magic Device 6 ranks, base Fortitude saving throw bonus +3 | Use a magic item to recharge your racial spell-like abilities. |
Resistance Mastery | Use Magic Device 3 ranks, base Fortitude saving throw bonus +3 | Gain a resistance bonus to saves or energy resistance with a suit of magic armor or abjuration-crafted item |
Restoration Mastery | Heal 5 ranks, Use Magic Device 5 ranks, base Fortitude saving throw bonus +3 | Cast lesser restoration with a conjuration (healing)-crafted item |
Symbolic Mastery | Use Magic Device 4 ranks, base Fortitude saving throw bonus +2. | Launch destructive blasts from your holy symbol |
Telekinetic Mastery* | Use Magic Device 5 ranks, base Fortitude save bonus +7 | Cast telekinesis with a transmutation-crafted item |
Teleportation Mastery | Use Magic Device 4 ranks, base Fortitude save bonus +6 | Cast dimension door with a conjuration-crafted item |
Vision Mastery | Use Magic Device 2 ranks, base Fortitude save bonus +4 | Cast darkvision or see invisibility with a divination-crafted item |
Weapon Evoker Mastery | Use Magic Device 2 ranks, base Fortitude saving throw bonus +3 | Amplify the power of a magic weapon that deals energy damage |