Bat, Bat SwarmHundreds of high-pitched squeaks fill the air as a mass of small, carnivorous bats surges forth, all of them hungry for blood.Bat Swarm CR 2Source Pathfinder RPG Bestiary pg. 30 XP 600 N Diminutive animal (swarm) Init +2; Senses blindsense 20 ft., low-light vision; Perception +15DefenseAC 16, touch 16, flat-footed 14 (+2 Dex, +4 size) hp 13 (3d8) Fort +3, Ref +7, Will +3 Defensive Abilities swarm traits; Immune weapon damageOffenseSpeed 5 ft., fly 40 ft. (good) Melee swarm (1d6) Space 10 ft., Reach 0 ft. Special Attacks distraction (DC 11), woundingStatisticsStr 3, Dex 15, Con 11, Int 2, Wis 14, Cha 4 Base Atk +2; CMB —; CMD — Feats Lightning Reflexes, Skill Focus (Perception) Skills Fly +12, Perception +15; Racial Modifiers +4 Perception when using blindsense SQ swarm traitsEcologyEnvironment any temperate or tropical Organization solitary, pair, flight (3–6 swarms), or colony (11–20 swarms) Treasure noneSpecial AbilitiesWounding (Ex) Any living creature damaged by a bat swarm continues to bleed, losing 1 hit point per round thereafter. Multiple wounds do not result in cumulative bleeding loss. The bleeding can be stopped by a DC 10 Heal check or the application of a cure spell or some other healing magic.DescriptionBat swarms dwell in large caves, ruins, or even city sewers—anywhere they can find darkness to hide in during the day and a supply of food to feast upon at night. They are only encountered outside in a group at dawn or dusk, or when they have been startled and forced to flee their lairs.Creatures in "Bat" Category
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