Boggard, Boggard Abyssal WarriorBoggard Abyssal Warrior CR 8Source Monster Codex pg. 11 XP 4,800 Boggard antipaladin 7 (Pathfinder RPG Advanced Player’s Guide 118) CE Medium humanoid (boggard) Init +4; Senses darkvision 60 ft., low-light vision; Perception +3 Aura cowardice (10 ft.)DefenseAC 20, touch 10, flat-footed 20 (+7 armor, +3 natural) hp 98 (10 HD; 3d8+7d10+47) Fort +14, Ref +6, Will +8 Immune diseaseOffenseSpeed 15 ft., swim 30 ft. Melee +1 greataxe +16/+11 (1d12+8/19–20/×3), tongue +9 touch (sticky tongue) Ranged throwing axe +9 (1d6+5) Special Attacks channel negative energy (DC 15, 4d6), smite good 3/day (+2 attack and AC, +7 damage), terrifying croak (DC 15) Spell-Like Abilities (CL 7th; concentration +9) At will—detect good Antipaladin Spells Prepared (CL 4th; concentration +6) 2nd—invisibility 1st—death knell (DC 13), doom (DC 13)StatisticsStr 20, Dex 11, Con 16, Int 8, Wis 9, Cha 14 Base Atk +9; CMB +14; CMD 24 Feats Improved Critical (greataxe), Improved Initiative, Power Attack, Toughness, Weapon Focus (greataxe) Skills Acrobatics +0 (+16 when jumping), Bluff +6, Intimidate +8, Knowledge (religion) +3, Perception +3, Sense Motive +4, Stealth +0 (+8 in swamps), Swim +10 Languages Boggard SQ cruelties (sickened, staggered), fiendish boon (weapon +1, 1/day), hold breath, swamp stride, touch of corruption 5/day (3d6) Combat Gear potions of cure moderate wounds (3); Other Gear +1 breastplate, +1 greataxe, throwing axe, cloak of resistance +1, 922 gpEcologyEnvironment temperate marshesDescriptionA few boggards serve their tribes in specialized roles.Creatures in "Boggard" Category
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