Boggard, Boggard ProphetBoggard Prophet CR 5Source Monster Codex pg. 13 XP 1,600 Boggard sorcerer 4 CE Medium humanoid (boggard) Init +3; Senses darkvision 60 ft., low-light vision; Perception +3DefenseAC 13, touch 10, flat-footed 13 (+1 deflection, –1 Dex, +3 natural) hp 59 (7 HD; 3d8+4d6+32) Fort +8, Ref +2, Will +5; +2 vs. poison Resist electricity 5OffenseSpeed 20 ft., swim 30 ft. Melee 2 claws +10 (1d4+5), tongue +4 (plus sticky tongue) Ranged sling +3 (1d4+5) Special Attacks claws (1d6+5, 5 rounds/day), terrifying croak (DC 15) Sorcerer Spells Known (CL 4th; concentration +6) 2nd (4/day)—summon monster II 1st (7/day)—burning hands (DC 13), cause fear (DC 13), mage armor, summon monster I 0 (at will)—acid splash, detect magic, detect poison, ghost sound (DC 12), message, resistance Bloodline abyssalStatisticsStr 20, Dex 9, Con 16, Int 10, Wis 9, Cha 14 Base Atk +4; CMB +9; CMD 19 Feats Combat Casting, Eschew Materials, Improved Initiative, Toughness, Weapon Focus (claw) Skills Acrobatics +2 (+18 when jumping), Intimidate +6, Knowledge (planes) +5, Perception +3, Spellcraft +7, Stealth +0 (+8 in swamps), Swim +13, Use Magic Device +9 Languages Boggard SQ bloodline arcana (summoned creatures gain DR 2/good), hold breath, swamp stride Combat Gear potion of invisibility, scrolls of blindness/deafness (2), scroll of enlarge person; Other Gear sling with 10 bullets, cloak of resistance +1, elixir of vision, ring of protection +1, 75 gpEcologyEnvironment temperate marshesDescriptionThese casters are often the children of the priest-king.Creatures in "Boggard" Category
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