Eel, SandA long and sinuous form slithers across the sand. Glistening, iridescent skin stretches over its 8-foot-long frame. As it glides along, it opens its narrow mouth to reveal needle-like nubs of bone protruding from the soft flesh of its mouth.Eel, Sand CR 5Source Dark Markets - A Guide to Katapesh pg. 61 N Large animal Init +6; Senses low-light vision; Listen +7, Spot +7DefenseAC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, -1 size) hp 47 (8d8) Fort +7, Ref +8, Will +2OffenseSpeed 50 ft. Melee bite +11 (1d8+7) Space 10 ft., Reach 5 ft. Special Attacks eruptStatisticsStr 20, Dex 15, Con 12, Int 2, Wis 11, Cha 10 Base Atk +6; Grapple +15 Feats Improved Initiative, Toughness, Weapon Focus (bite) Skills Hide +11, Spot +6; Racial Modifiers +8 Hide in desert environmentsEcologyEnvironment desert Organization solitary, pair, or nest (5-10) Advancement 9-11 HD (Large), 12-16 HD (Huge)Special AbilitiesErupt (Ex) A sand eel that has buried itself in the sand can quickly erupt from the ground and attack. This counts as a charge, except the sand eel can only move its speed (not twice its speed), and it gains a +2 on its attack roll (in addition to the normal bonuses and penalties for charging).
Sandwalking (Ex) Sand eels travel across sand, quicksand, gravel, and other areas with loose, small debris as if traversing normal ground rather than difficult terrain.DescriptionSand eels are unusual creatures native to Katapesh. They gain their name from the way they slither across the sand; unlike snakes, which must wriggle in wide S-shapes, sand eels slide along with the help of dozens of tiny feelers that sink into the sand and propel them forward, giving them a weirdly smooth movement.
Sand eels measure 6 to 12 feet long and can weigh several hundred pounds. Their tiny bones and thin skins make them very light for their size.
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