| Jellyfish, Giant JellyfishThe bell of this enormous amber jellyfish is as large as a carriage. A sinister bloom of tentacles dangles and writhes below.Giant Jellyfish CR 7Source Bestiary 2 pg. 170XP 3,200
 N Large vermin (aquatic)
 Init +2; Senses darkvision 60 ft.; Perception +0
 DefenseAC 11, touch 11, flat-footed 9 (+2 Dex, –1 size)hp 94 (9d8+54)
 Fort +12, Ref +5, Will +3
 Defensive Abilities amorphous; DR 10/piercing or slashing; Immune mind-affecting effects
 OffenseSpeed swim 20 ft.Melee 4 tentacles +9 (1d6+4 plus poison)
 Space 10 ft., Reach 15 ft.
 StatisticsStr 18, Dex 15, Con 22, Int —, Wis 11, Cha 1Base Atk +6; CMB +11; CMD 23 (can’t be tripped)
 Skills Swim +12
 SQ compression
 EcologyEnvironment any oceansOrganization solitary, pack (2–5), or bloom (6–12)
 Treasure None
 Special AbilitiesPoison (Ex) Tentacles—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d4 Con; cure 2 consecutive saves. The save DC is Constitution based.DescriptionUnlike its smaller cousins, the giant jellyfish is an active predator that seeks out prey. Capable of slithering through narrow cracks, a giant jellyfish is a horrifying beast to encounter lurking in the hold of a flooded or sunken ship. Other species of these vermin exist, as summarized on the following table—these variants often have different types of poison or other abilities like translucency or constriction.
 
 | Species | CR | Size | HD |  | Death’s head jellyfish | 1 | Small | 2 |  | Crimson jellyfish | 4 | Medium | 5 |  | Sapphire jellyfish | 11 | Huge | 12 |  | Vampire jellyfish | 14 | Gargantuan | 16 |  | Whaler jellyfish | 17 | Colossal | 20 | 
 Creatures in "Jellyfish" Category |