| Shadow, Greater ShadowThis shadowy figure sways and moves with an erratic grace, as if lit by an unseen fire.Greater Shadow CR 8Source Pathfinder RPG Bestiary pg. 245XP 4,800
 CE Medium undead (incorporeal)
 Init +5; Senses darkvision 60 ft.; Perception +13
 DefenseAC 18, touch 18, flat-footed 12 (+2 deflection, +5 Dex, +1 dodge)hp 58 (9d8+18)
 Fort +5, Ref +8, Will +7
 Defensive Abilities incorporeal, channel resistance +2; Immune undead traits
 OffenseSpeed fly 40 ft. (good)Melee incorporeal touch +11 (1d8 Strength)
 Special Attacks create spawn (as per shadow), strength damage
 StatisticsStr —, Dex 20, Con —, Int 6, Wis 12, Cha 15Base Atk +6; CMB +11; CMD 24
 Feats Dodge, Flyby Attack, Mobility, Skill Focus (Perception, Stealth)
 Skills Fly +15, Perception +13, Stealth +20 (+24 in dim light, +16 in bright light); Racial Modifiers +4 Stealth in dim light (–4 in bright light)
 EcologyEnvironment anyOrganization solitary
 Treasure standard
 Special AbilitiesStrength Damage (Su) A greater shadow’s touch deals 1d8 points of Strength damage to a living creature. This is a negative energy effect. A creature dies if this Strength damage equals or exceeds its actual Strength score.DescriptionGreater shadows are those undead shadows that have come to be particularly infused with negative energy, such as those that have spent vast lengths of time in areas of the Plane of Shadow awash in negative energy, or those that have drained the lives of thousands of victims. These undead monsters are often found with a small band of normal shadows, which typically treat a greater shadow as a leader to rally behind.Creatures in "Shadow" Category |