Malziarax, Rune Giant OverlordThis enormous, ebon-skinned giant is covered in glowing red runes and exotic plate armor.Malziarax, Rune Giant Overlord CR 21Source Giants Revisited pg. 44 XP 409,600 Female rune giant fighter 4 LE Gargantuan humanoid (giant) Init +6; Senses low-light vision; Perception +32DefenseAC 38, touch 10, flat-footed 36 (+11 armor, +2 deflection, +2 Dex, +17 natural, –4 size) hp 380 (24 HD; 20d8+4d10+268) Fort +21, Ref +9, Will +20; +1 vs. fear Defensive Abilities bravery +1; Immune cold, electricity, fireOffenseSpeed 35 ft. (50 ft. without armor) Melee +3 speed longsword +35/+30/+25/+20 (4d6+21/17–20) or 2 slams +31 (2d6+16) Ranged +1 spear +18/+13/+8/+3 (4d6+17/×3) Space 20 ft., Reach 20 ft. Special Attacks command giants, runes, spark shower Spell-Like Abilities (CL 20th; concentration +28) Constant—air walk At will—charm person (DC 19), suggestion (DC 21) 3/day— dominate person (DC 23), mass charm person (DC 26) 1/day—demand (DC 26), true seeingStatisticsStr 43, Dex 14, Con 32, Int 18, Wis 21, Cha 26 Base Atk +19; CMB +39; CMD 53 Feats Awesome Blow, Blinding Critical, Critical Focus, Improved Bull Rush, Improved Critical (longsword), Improved Initiative, Improved Vital Strike, Iron Will, Power Attack, Quick Draw, Staggering Critical, Stunning Critical, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword) Skills Acrobatics +22, Craft (weapons) +31, Intimidate +35, Knowledge (history) +31, Knowledge (nobility) +31, Perception +32 Languages Common, Giant, Tien SQ armor training 1 Gear +3 adamantine o-yoroi, +3 speed longsword, +1 spear, amulet of natural armor +2, belt of mighty constitution +4, headband of alluring charisma +4, ring of protection +2DescriptionMalziarax hails from a rune giant clan that dwells deep in the northeastern reaches of the Wall of Heaven mountains. The clan had relocated there in the past millennium in search of new lands and creatures to conquer, their original stomping grounds in northern Avistan having grown stale to the ancient tribe. In the past thousand years, the rune giants of Malziarax’s people have managed to dominate many of the giants in this relatively new region— including the frost giants of the Tian side of the Crown of the World and several of the mysterious wood giants of the Forest of Spirits. In recent years, however, Malziarax found the icy and often barren realms of the Wall of Heaven not to her liking, and so she set out to reclaim the empires of her ancestors, leading a band of loyal followers back across the Crown of the World to northern Irrisen.
Once there, Malziarax and her new clan trekked across the icy wilderness to the Kodar Mountains, in search of clues that might help them unearth ruins of ancient Thassilon, which would inevitably lead them to even greater powers. Though her ancestors gave up on the wild frontier of Varisia and its surrounding lands, Malziarax claims to see the land for its true potential, and knows that somewhere in these vast mountains lie great stores of treasure for the taking and giants for the enslaving.
|