NekomataThis oversized house cat has two twitching tails and a malevolent
gleam in its eyes.Nekomata CR 6Source Bestiary 6 pg. 201 XP 2,400 NE Medium magical beast (shapechanger) Init +8; Senses darkvision 60 ft., low-light vision, scent;
Perception +14DefenseAC 19, touch 14, flat-footed 15 (+4 Dex, +5 natural) hp 68 (8d10+24); fast healing 5 Fort +9, Ref +10, Will +7 Immune ability damage, ability drain, death effects, disease,
energy drain, fear, negative energyOffenseSpeed 50 ft. Melee bite +12 (1d8+4 plus disease), 2 claws +12 (1d6+4) Special Attacks create undead Spell-Like Abilities (CL 6th; concentration +10) At will—command undead (DC 16), ghost sound (DC 14), mage hand, open/close 3/day—charm person (DC 15), halt undead (DC 17), telekinesis (DC 19)StatisticsStr 18, Dex 19, Con 16, Int 19, Wis 16, Cha 19 Base Atk +8; CMB +12; CMD 26 Feats Combat Casting, Combat Expertise, Improved
Initiative, Iron Will Skills Acrobatics +15, Bluff +12, Disguise +12,
Knowledge (religion) +12, Perception +14, Stealth +15 Languages Common SQ change shape (cat and humanoid; polymorph),
perfect copyEcologyEnvironment any land Organization solitary, pair, or pride (3–8) Treasure standardSpecial AbilitiesCreate Undead (Su) Up to three times per day, a nekomata can turn a dead body into an undead creature by licking it as a standard action. A skeleton rises as a skeletal champion, while a body with flesh animates as a juju zombie. Undead created in this way are free-willed.
Disease (Su) Nekomata madness: Bite—injury; save Fort DC 17; onset 1d6 hours; frequency 1/day; effect 1 Con damage and 1d4 Wis damage; cure 2 consecutive saves.
Perfect Copy (Su) When a nekomata uses change shape, it can assume the specific appearance of the last humanoid it damaged with its bite attack.DescriptionAccording to legend, when a house cat lives beyond its normally allotted years, it changes. The cat’s tail splits and the beast becomes a malevolent spirit capable of casting evil spells and taking on humanoid form. It uses these abilities to prey upon mortals, starting with the family that once cared for the cat.
Nekomatas are cruel, vindictive spirit-creatures that seek to destroy households from within by sowing fear and discord, breaking bonds of love and friendship, and spreading mental and physical illness. A nekomata often starts its campaign of destruction by secretly killing and eating a household servant and then taking on the servant’s appearance. In such a guise, the creature can infiltrate the home and begin working all kinds of mischief, using its innate magical abilities to terrorize the home’s residents, often while enjoying all the comforts that home provides. Ultimately, the nekomata’s goal is to ruin the health and reputation of the head of the house before killing every member of the family. Once its vile work is done, the creature moves on to find another home to destroy. In its true form, a nekomata appears as a two-tailed house cat about 7 feet long and weighing 200 pounds.
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