All | Unique
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Families | Templates | Types | Subtypes | Universal Monster Rules


Petrified Maiden

Fresh blood seeps from the cracks of this weathered but exquisitely detailed stone sculpture of a warrior woman.

Petrified Maiden CR 6

Source Inner Sea Bestiary pg. 37
XP 2,400
NE Medium undead
Init +5; Senses darkvision 60 ft.; Perception +12

Defense

AC 21, touch 11, flat-footed 20 (+1 Dex, +10 natural)
hp 67 (9d8+27)
Fort +6, Ref +4, Will +6
Defensive Abilities channel resistance +2, petrified body,

Offense

Speed 30 ft.
Melee +1 scimitar +13/+8 (1d6+6/18–20), slam +5 (1d6+2 plus curse of stone) or slam +10 (1d6+6 plus curse of stone)

Statistics

Str 18, Dex 12, Con —, Int 9, Wis 11, Cha 16
Base Atk +6; CMB +10; CMD 21 (cannot be disarmed)
Feats Cleave, Improved Initiative, Power Attack, Vital Strike, Weapon Focus (scimitar)
Skills Intimidate +15, Perception +12, Stealth +13
Languages Common (cannot speak)
SQ weapon expertise

Ecology

Environment any land (Field of Maidens)
Organization solitary, gang (2–4), or crew (5–20)
Treasure standard (+1 scimitar, other treasure)

Special Abilities

Curse of Stone (Su) Curse—touch; save Fort DC 17; onset 1 minute; frequency 1/day; effect 1d6 Dex. A creature afflicted by the curse of stone slowly turns to stone, its skin turning an ashen gray and hardening into a stony texture. For every 3 points of Dexterity damage taken, the victim gains a +1 natural armor bonus. The curse of stone can only be cured by removing the curse followed by a stone to flesh spell to undo the damage it has done. If the curse is not removed first, stone to flesh only restores 1d3 points of Dexterity, though these can be lost again as the curse continues to spread. The save DC is Charisma-based.

Petrified Body (Ex) The stony flesh of a petrified maiden reacts to certain spells and effects as noted below.
  • A transmute rock to mud spell deals 1d6 points of damage per caster level to a petrified maiden, with no saving throw.
  • Transmute mud to rock immediately heals any and all damage taken by a petrified maiden.
  • A stone to flesh spell does not actually change the petrified maiden’s structure, but negates its damage reduction and spell resistance for 1 round.
Reconstitution (Su) As long as Geb’s original curse that first afflicted the petrified maidens remains unbroken, any petrified maiden (animate or not) that is damaged or destroyed slowly returns to its undamaged form, even if parts of it were utterly destroyed or carried away. For a relatively undamaged petrified maiden, this slow process can be completed in a week or so. For a petrified maiden reduced to rubble, it might take years. If a petrified maiden is destroyed while under the effects of a stone to flesh spell, it cannot reconstitute and is permanently destroyed.

Weapon Expertise (Ex) A petrified maiden is proficient with any one martial weapon. It gains a +1 bonus on attack and damage rolls with this weapon.

Description

Petrified maidens are the remains of the army of warrior women led by the pirate queen Mastrien Slash in her failed invasion of southern Geb. The wizard king Geb himself cursed the warriors, turning them to stone and creating what is now known as the Field of Maidens. While a petrified maiden appears at first glance to be a construct, it has in fact been animated by the restless undead spirit of the warrior maiden it once was. The nature of Geb’s curse remains mysterious even today—it is simply known that occasionally the spirits of the slain inhabit their stony corpses and lurch to vengeful unlife. When this occurs, the maiden’s stone weapon changes to steel (though it remains fused within the maiden’s grasp). The weapon can be recovered when the maiden is destroyed.

Connected to one another by some unknown force—perhaps a side effect of Geb’s curse—those petrified maidens whose remains have been removed from the Field of Maidens do everything in their power to rejoin their sisters.