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Cyclops, Savage Great Cyclops

Towering nearly 40 feet tall, this monster bellows a horrid war cry as blood vessels bloom crimson in his single, rage-filled eye.

Savage Great Cyclops CR 18

Source Pathfinder #58: Island of Empty Eyes pg. 72
XP 153,600
Barbarian 6
CE Huge humanoid (giant)
Init +2; Senses low-light vision; Perception +23

Defense

AC 25, touch 8, flat-footed 23 (+4 armor, +2 Dex, +13 natural, –2 rage, –2 size)
hp 368 (23 HD; 17d8+6d12+253)
Fort +21, Ref +11, Will +19
Defensive Abilities improved uncanny dodge, trap sense +2

Offense

Speed 60 ft.
Melee mwk Huge greatclub +35/+30/+25/+20 (3d8+25), gore +33 (1d8+8) or gore +33 (1d8+17), 2 slams +33 (2d6+17)
Ranged rock +18 (2d6+19)
Space 15 ft., Reach 15 ft.
Special Attacks powerful charge (gore, 4d8+24), rage (23 rounds/day), rage powers (knockback, night vision, quick reflexes), rock throwing (120 ft.)

Tactics

Base Statistics When not raging, the barbarian’s statistics are AC 27, touch 10, flat-footed 25; hp 322; Fort +19, Will +17; Str 40, Con 29; CMB 35, CMD 47; Skills Climb +21.

Statistics

Str 44, Dex 15, Con 33, Int 6, Wis 16, Cha 8
Base Atk +18; CMB +37; CMD 47
Feats Awesome Blow, Cleave, Critical Focus, Diehard, Endurance, Improved Bull Rush, Iron Will, Lightning Reflexes, Power Attack, Staggering Critical, Vital Strike, Weapon Focus (greatclub)
Skills Climb +23, Intimidate +14, Perception +23
SQ fast movement, flash of brutality

Ecology

Environment any temperate or tropical
Organization solitary
Treasure standard (masterwork greatclub, hide armor, other treasure)

Special Abilities

Flash of Brutality (Su) Once per day as a swift action, a great cyclops can gain a burst of savage inspiration. When it does, it doubles the threat range of all attacks using weapons, natural attacks, and rock attacks it makes until the start of its next turn. Furthermore, once per day when the great cyclops reaches 0 or fewer hit points and is conscious because of its Diehard feat, this ability recharges, allowing the great cyclops to use the ability a second time that day.

Description

In the jungles of the south, great cyclopes roam. Some brutes are especially dangerous, raining down furious blows with their huge greatclubs, and stunning and smashing foes in a blood-red rage. The roaring cries of savage great cyclopes can be heard echoing through the jungles as a warning for all other creatures to flee before its wrath.

Creatures in "Cyclops" Category

NameCR
Cyclops5
Cyclops Grand-Eye10
Cyclops Lorekeeper13
Cyclops Manhunter7
Cyclops Smasher9
Great Cyclops12
Kabandha9
Oracular Cyclops7
Savage Great Cyclops18