Urdefhan, Skaveling RiderAdditional straps and hooks concealed beneath this muscular horror’s cloak secure it to the saddle of the rotting, flapping undead monstrosity he rides.Skaveling Rider CR 10Source Inner Sea Monster Codex pg. 61 XP 9,600 Urdefhan cavalier 7 (Pathfinder RPG Bestiary 2 276, Pathfinder RPG Advanced Player’s Guide 32) NE Medium outsider (native) Init +3; Senses darkvision 120 ft.; Perception +15DefenseAC 22, touch 13, flat-footed 19 (+5 armor, +3 Dex, +3 natural, +1 shield) hp 92 (10 HD; 3d10+7d10+37) Fort +12, Ref +9, Will +6 DR 5/good or silver; Immune death effects, disease, fear, level drain; Resist acid 10; SR 21OffenseSpeed 30 ft. Melee +1 rhoka sword +18/+13 (1d8+8/18–20), bite +12 (1d4+4) or mwk glaive +18/+13 (1d10+10/×3) Ranged +1 composite shortbow +14/+9 (1d6+8/×3) Special Attacks banner +2, blood drain (1 Con), braggart, cavalier’s charge, challenge 3/day (+7 damage), Strength damage, tactician 2/day (Outflank) Spell-Like Abilities (CL 3rd; concentration +6) At will—feather fall 3/day—align weapon, death knell (DC 14), ray of enfeeblement (DC 14)StatisticsStr 24, Dex 16, Con 17, Int 12, Wis 15, Cha 16 Base Atk +10; CMB +17; CMD 30 Feats Dazzling Display, Deadly Aim, Mounted Archery, Mounted Combat, OutflankAPG, Power Attack, Ride-By Attack, Skaveling Companion Skills Climb +11, Handle Animal +16, Intimidate +11, Knowledge (dungeoneering) +5, Knowledge (planes) +5, Knowledge (religion) +5, Perception +15, Ride +15, Sense Motive +6, Stealth +11, Survival +11 Languages Aklo, Orvian, Undercommon SQ daemonic pact, expert trainer +3, mount (skaveling), order of the cockatrice Combat Gear potion of cat’s grace; Other Gear +2 studded leather, buckler, +1 composite shortbow (+7 Str) with 40 arrows, +1 rhoka swordUE, mwk glaive, amulet of natural armor +1, cloak of resistance +1EcologyEnvironment any land (Abaddon)DescriptionSkaveling Mount CE Large undead Init +9; Senses darkvision 60 ft.; Perception +7 Defense AC 23, touch 15, flat-footed 17 (+2 armor, +5 Dex, +1 dodge, +6 natural, –1 size) hp 39 (6d8+12) Fort +4, Ref +7, Will +7 Immune undead traits Offense Speed 20 ft., fly 40 ft. (good) Melee bite +10 (2d8+7) Space 10 ft.; Reach 10 ft. Special Attacks screech (DC 15) Statistics Str 25, Dex 21, Con —, Int 2, Wis 15, Cha 14 Base Atk +4; CMB +12; CMD 28 Feats Dodge, Improved Initiative, Mobility Skills Fly +12, Perception +7, Stealth +6
Gear leather barding, military saddle Urdefhans created the first skavelings—flying undead horrors nicknamed “ghoul bats”—and rely on them to maintain air superiority in Orv’s colossal caverns. While some urdefhans subdue wild undead mobats for use as mounts, others create new skavelings and form permanent bonds with the resulting less intelligent but more loyal specimens. Skaveling riders serve as forward scouts who report on enemy movements, track intruders in urdefhan lands, and support or lead urdefhan soldiers in battle. The casual urdefhan view of death and destruction doesn’t extend to these riders’ skavelings, and an urdefhan will shake the foundations of Golarion to murder the creature who destroys its mount.Creatures in "Urdefhan" Category
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