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Sound Mimicry (Ex)

Source Bestiary 5 pg. 299, Bestiary 2 pg. 301, Bestiary 3 pg. 299, Bestiary 4 pg. 299
The creature perfectly imitates certain sounds or even specific voices. The creature attempts a Bluff check opposed by the listener’s Sense Motive check to recognize the mimicry, although if the listener isn’t familiar with the person or type of creatures mimicked, it takes a –8 penalty on its Sense Motive check. The creature has a +8 racial bonus on its Bluff check to mimic sounds (including accents and speech patterns, if a voice mimic) it has listened to for at least 10 minutes. The creature cannot duplicate the effects of magical abilities (such as bardic performance or a harpy’s captivating song), though it may be able to mimic the sound of those abilities. This ability does not allow the creature to speak or understand languages it doesn’t know.

Format: sound mimicry (voices)
Location: SQ.