|||
Home
Afflictions/Hazards
Classes
Deities
Equipment
FAQ
Feats
Magic Items
Monster Index
Mythic Index
NPC Index
Prestige Classes
Races
Rules
Skills
Spells/Rituals
Technology
Traits
Licenses
Projects
Sources
Tools
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Classes
Feats
Prestige Classes
Races
Skills
Traits
Mythic Index
Deities
Equipment +
Equipment (Non-Magical)
Magic Items
Technology
FAQ
Spells/Rituals
Rules +
Afflictions
NPC Index
Rules
Tools
Hazards
Monsters
Sources
About the Archives +
Licenses
Projects
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
General
|
Combat Stamina
Achievement
|
Alignment
|
Armor Mastery
|
Betrayal
|
Blood Hex
|
Called Shot
|
Combat
|
Combination
|
Conduit
|
Coven
|
Critical
|
Damnation
|
Esoteric
|
Faction
|
Familiar
|
Gathlain Court Title
|
Grit
|
Hero Point
|
Item Creation
|
Item Mastery
|
Meditation
|
Metamagic
|
Monster
|
Origin
|
Panache
|
Performance
|
Shield Mastery
|
Stare
|
Story
|
Style
|
Targeting
|
Teamwork
|
Trick
|
Weapon Mastery
|
Words of Power
Harrying Partners
Source
Armor Master's Handbook pg. 20
Related Feat
Harrying Partners
When using the aid another action to help an ally who also has this feat, you can spend 5 stamina points to grant a +4 bonus instead of the normal +2. Alternatively, you can grant your ally a +2 bonus both on her next attack roll and to her AC against the next attack against her. (
Melee Tactics Toolbox 10
)