General | Combat Stamina
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Disarming Strike

Source Pathfinder Unchained pg. 117
Related Feat Disarming Strike
When you fail to confirm a critical hit with a melee attack, you can spend 2 stamina points to attempt to disarm the target anyway. When you do, reroll the confirmation roll and use it to determine if the disarm attempt exceeds the opponent’s CMD. This reroll is used only for the disarm combat maneuver; it can’t cause the critical to be confirmed. You still can’t make the attempt if the target is immune to critical hits.