Wolverine, Dire WolverineThis terrible wolverine is as large as a bear, its jaws and claws oversized and brutal, its eyes dark and filled with rage.Dire Wolverine CR 4Source Pathfinder RPG Bestiary pg. 279 XP 1,200 N Large animal Init +7; Senses low-light vision, scent; Perception +12DefenseAC 16, touch 12, flat-footed 13 (+3 Dex, +4 natural, –1 size) hp 42 (5d8+20) Fort +7, Ref +7, Will +2OffenseSpeed 30 ft., climb 10 ft. Melee 2 claws +6 (1d8+4), bite +6 (1d6+4) Space 10 ft., Reach 5 ft. Special Attacks rageStatisticsStr 19, Dex 17, Con 17, Int 2, Wis 12, Cha 10 Base Atk +3; CMB +8; CMD 21 (25 vs. trip) Feats Improved Initiative, Skill Focus (Perception), Toughness Skills Climb +12, Perception +12EcologyEnvironment cold forests Organization solitary or pair Treasure noneSpecial AbilitiesRage (Ex) A dire wolverine that takes damage in combat flies into a rage on its next turn, madly clawing and biting until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to AC. The creature cannot end its rage voluntarily.DescriptionDire wolverines tend to be even more territorial than their smaller wolverine cousins, and they defend to the death the areas where they choose to live, often selecting humanoid-settled regions as their own and then fearlessly tearing the settlements apart. Dire wolverines grow to about 12 feet in length and can weigh as much as 2,000 pounds.Creatures in "Wolverine" Category
|