| DolphinThis streamlined, fish-like mammal has sparkling eyes over a smiling mouth filled with hundreds of teeth.Dolphin CR 1/2Source Pathfinder RPG Bestiary pg. 88XP 200
 N Medium animal
 Init +2; Senses blindsight 120 ft., low-light vision; Perception +9
 DefenseAC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)hp 11 (2d8+2)
 Fort +4, Ref +5, Will +1
 OffenseSpeed swim 80 ft.Melee slam +3 (1d4+1)
 StatisticsStr 12, Dex 15, Con 13, Int 2, Wis 13, Cha 6Base Atk +1; CMB +2; CMD 14
 Feats Weapon Finesse
 Skills Perception +9, Swim +13; Racial Modifiers +4 Perception
 SQ hold breath
 EcologyEnvironment any oceanOrganization solitary, pair, or pod (3–18)
 Treasure none
 Special AbilitiesHold Breath (Ex) A dolphin can hold its breath for a number of minutes equal to 6 times its Constitution score before it risks drowning.DescriptionDolphins are social predators that hunt shallow seas and rivers in large family groups called pods. Sailors are fond of dolphins and frequently tell tales of dolphins saving drowning fishermen or killing sharks with blows from their powerful snouts.Creatures in "Dolphin" Category |