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Source Bestiary 6 pg. 303, Pathfinder RPG Bestiary pg. 311, Bestiary 2 pg. 307, Bestiary 3 pg. 305, Bestiary 4 pg. 305, Bestiary 5 pg. 305
An elemental is a being composed entirely from one or more of the four classical elements—air, earth, fire, or water—or the less common element called aether. An elemental has the following features.
  • Immune to bleed, paralysis, poison, sleep, and stunning.
  • Not subject to critical hits or flanking. Does not take precision damage, such as extra damage from sneak attack.
  • Proficient with natural weapons only, unless it is generally humanoid in form, in which case it is proficient with all simple weapons and any weapons mentioned in its entry.
  • Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor.
  • Elementals are proficient with shields if they are proficient with any form of armor.
  • Elementals do not breathe, eat, or sleep.