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Familiar, Red Panda

Red Panda CR 1/2

Source Bestiary 5 pg. 112
XP 200
N Tiny animal
Init +3; Senses low-light vision, scent; Perception +5

Defense

AC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size)
hp 4 (1d8)
Fort +2, Ref +5, Will +1

Offense

Speed 20 ft., climb 20 ft.
Melee bite +5 (1d3–1)
Space 2–1/2 ft., Reach 0 ft.

Statistics

Str 8, Dex 16, Con 11, Int 2, Wis 13, Cha 5
Base Atk +0; CMB +1; CMD 10
Feats Weapon Finesse
Skills Acrobatics +9, Climb +15, Perception +5; Racial Modifiers +6 Acrobatics, +4 Climb

Ecology

Environment temperate forests or mountains
Organization solitary or mated pair
Treasure none

Description

Red pandas are small, short-legged arboreal mammals known for their red-brown fur and climbing abilities.

Creatures in "Familiar" Category

NameCR
Archaeopteryx1/4
Arctic Hare1/6
Arctic Tern1/6
Armadillo1/4
Bat1/8
Blue-Ringed Octopus1/2
Butterfly/Moth-
Cat1/4
Chicken1/6
Cockroach1/8
Creeper Ivy1/4
Dodo1/4
Donkey Rat1/4
Dwarf Caiman1/3
Dweomer Cap1/8
Fire Salamander1/3
Flowering Lattice1/6
Flying Fox1/3
Flying Squirrel1/3
Fox1/4
Giant Isopod1/8
Giant Tardigrade1/8
Goat1/3
Hawk1/3
Hedgehog1/8
Horned Lizard1/6
House Centipede1/8
Ioun Wyrd1/3
Jerboa1/6
Kakapo1/8
King Crab1/4
Koala1/4
Lamprey1/3
Lemming1/8
Leopard Slug-
Lizard1/6
Margay Cat1/4
Meerkat1/4
Mole (FF)1/6
Mole (UW)1/8
Monkey1/4
Otter1/4
Owl1/3
Peacock1/4
Peafowl1/4
Penguin1/3
Petrifern1/6
Pig1/3
Platypus1/6
Popoto Dolphin1/3
Ptarmigan1/6
Pufferfish1/4
Puffin1/8
Rabbit1/6
Raccoon1/2
Rat1/4
Raven1/6
Ravenous Tumbleweed1/3
Razor Fern1/4
Red Panda1/2
Rhamphorhynchus1/3
Sawleg Locust1/4
Scarlet Spider1/4
Seal1/3
Shimmerwing Dragonfly1/4
Sloth1/6
Spiny Starfish1/6
Squirrel1/8
Suture Vine1/3
Tarsier1/6
Thrush1/3
Toad1/8
Trilobite1/4
Tuatara1/4
Vampire Squid1/2
Viper1/2
Wallaby1/3
Weasel1/2

Familiar

Source Pathfinder RPG Bestiary pg. 131
Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.