Familiar, WeaselWeasel CR 1/2Source Pathfinder RPG Bestiary pg. 133 XP 200 N Tiny animal Init +2; Senses low-light vision, scent; Perception +1DefenseAC 15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size) hp 4 (1d8) Fort +2, Ref +4, Will +1OffenseSpeed 20 ft., climb 20 ft. Melee bite +4 (1d3–4 plus attach) Space 2-1/2 ft., Reach 0 ft.StatisticsStr 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5 Base Atk +0; CMB +0; CMD 6 (10 vs. trip) Feats Weapon Finesse Skills Acrobatics +10, Climb +10, Escape Artist +3, Stealth +14; Racial Modifiers +4 Stealth, +8 AcrobaticsEcologyEnvironment temperate hills Organization solitary Treasure noneSpecial AbilitiesAttach (Ex) When a weasel hits with a bite attack, it automatically grapples its foe, inflicting automatic bite damage each round.DescriptionWeasels are predators content with raiding chicken coops or attacking pets when they encounter civilization.Creatures in "Familiar" CategorySource Pathfinder RPG Bestiary pg. 131 Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
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