Familiar, Suture VineThis twitching, slithering coil of bright-green vines is covered with hooked thorns and tiny barbs.Suture Vine CR 1/3Source Ultimate Wilderness pg. 207 XP 135 N Tiny plant Init +1; Senses low-light vision, blood sense; Perception +1DefenseAC 13, touch 13, flat-footed 12 (+1 Dex, +2 size) hp 4 (1d8) Fort +2, Ref +1, Will +1 Immune plant traitsOffenseSpeed 15 ft., climb 15 ft. Melee vine +3 (1d2–4) Space 2-1/2 ft., Reach 0 ft.StatisticsStr 3, Dex 12, Con 10, Int —, Wis 13, Cha 5 Base Atk +0; CMB –1; CMD 5 Feats Weapon FinesseB Skills Climb +4 SQ seal woundEcologyEnvironment temperate forests Organization solitary, pair, or clinic (3–5) Treasure noneSpecial AbilitiesBlood Sense (Ex) A suture vine can sense badly wounded creatures, including those at less than half their normal hit point total or suffering from bleed damage, as if it had the scent ability.
Seal Wound (Ex) A suture vine instinctively latches on to a creature that suffers from bleed damage or is at less than half its normal hit point total. When it attempts to seal wounds in this way, it must make a normal vine attack but gains attach as per the universal monster rule. If it successfully attaches to the target (dealing damage as normal), any bleed damage currently suffered by the target immediately ends. The suture vine remains attached for 24 hours, gaining nutrients from sipping at the victim’s blood but never enough to cause any further damage. The vine drops off automatically once a target has no hit point damage or 24 hours have passed, whichever comes first. A suture vine can seal wounds in this manner only once per day.
Vine (Ex) A suture vine’s vine attack is a primary natural attack that deals piercing and slashing damage.DescriptionSuture vines are thorny, symbiotic organisms that snag rides on wounded animals, seek out open wounds, and knit those injuries closed—all while absorbing fairly harmless amounts of blood. Local animals often recognize suture vines, both avoiding them as food and seeking them out when wounded. A suture vine that goes without feeding for a week or more sometimes resorts to ambushing small prey.Creatures in "Familiar" CategorySource Pathfinder RPG Bestiary pg. 131 Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
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